![]() ![]() ![]() Obviously do not install LOD meshes from older versions made for DynDOLOD 2.x. ![]() See next post for details.įor Majestic Mountains: Majestic Mountains LOD Pack for DynDOLOD 3. Microsoft Visual C Redistributable for Visual Studio 2015, 20įor dynamic LOD: SKSE, SKSE64, SKSEVR and PapyrusUtil, PapyrusUtil SE, PapyrusUtil VR or DynDOLOD DLLįor grass LOD: A warm precache from No Grass In Objects. If the option "Copy this message to clipboard" is available, copy and paste the text instead posting a screenshot.ĭynDOLOD Resources 3.00 Alpha-21 (Mega) for Skyrim/Enderal or DynDOLOD Resources SE 3.00 Alpha-24 (Mega) for Skyrim SE/Skyrim VR/Enderal SE \DynDOLOD\Logs\_log.txt (truncate large log files to the entire last meaningful generation) If making posts or reporting errors, upload/paste these files (if they exist) to a file or text sharing service: Provide feedback, ask questions (also about 3rd party mods) and report any problems or issues in this thread only. Questions or problems can only be properly answered or addressed by the developers. Use search to find similar questions and answers. Do not waste time reporting problems or issues with older versions. If available to open the associated help/message page on Īlways use the latest alpha version. In case of error messages prompts, click the linkĬlick on this link for additional explanations and help for this message ![]() Read the documentation included in the Standalone archive. Certain things may be incomplete, not work as expected or change considerably between versions. This is an ALPHA version to test things and iron out bugs. Do not hesitate to ask questions and provide feedback. I will keep this post brief. Make use of the Help buttons and hover over settings. Precaching grass will now only look at the worldspaces specified in OnlyPregenerateWorldSpaces, so it will take less time to finish.ĭelete the "List grass in worldspaces.pas" file from your SSEEdit installation's "Edit Scripts" folder. Open from NGIO (it's under Text Files in the mod information window in Mod Organizer) and paste the contents between the quotation marks of the OnlyPregenerateWorldSpaces setting. When the Worldspaces with grass window appears, right-click the highlighted text and select "Copy". This may take a minute or two, depending on how many mods you have. In the window that appears, in the Script dropdown, select List worldspaces with grass and click OK. Once the "Background Loader: Finished" message appears, right click anywhere in the left pane and select "Apply Script." This increases the speed of precaching grass by eliminating worldspaces that do not have grass in them.Įxtract the " List grass in worldspaces.pas " file to your SSEEdit installation's "Edit Scripts" folder. This is an SSEEdit script that can be used to populate the "OnlyPregenerateWorldSpaces" setting for No Grass In Objects. Worldspaces with Grass SSEEdit Script for No Grass In Objects by DoubleYou ![]()
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